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CITY OF MIST
Allakhazam Links: Bestiary
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|| Strategy DescriptionThe City of Mist was the pinnacle of iksar construction in its time, known as Torsis. Lord Rak'Ashiir's loss of faith in his god, Cazic-Thule, after the death of his son, eventually led to their downfall. The magics that suspended the three great halls above the grounds of the main city are lost to time, but are as impressive now as when they were first made. DangersThe city is divided up into several areas. The front is the yard where many random creatures appear. Further in is the city itself, with buildings that have multiple levels. The deepest part of the zone is actually the floating towers, which are connected by narrow, broken walkways. Care must be taken travelling between them because there are gaps in the stone that are easy to drop through if you aren't coordinated enough to jump and clear them. The Black Reavers will spawn new creatures many times after you kill them for a random number of spawns. At some point, the Lord may spawn out of this. BenefitsMelee classes are able to be bound here, which is good, and can also be bound now in nearby Field of Bone. It is also a good place to bind when hunting in the surrounding areas. There is also a nearby evac point arrival in Emerald Jungle Much of the loot that appears here drops off of any creature within the zone. This means that you don't need to camp one specific area in order to get specific items, they will appear off of anything. That being said, most of the loot appears to be quite rare. Travelling To and From City Of MistThe City of Mist can be reached by entering it from the Emerald Jungle, with the entrance found at 310, -1960. |
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